by Dave Kellam

Super Mario Brothers is too hard for new gamers

The majority of test gamers were unable to complete the first level of Super Mario Brothers.

Around 90 percent of the test participants were unable to complete the first level of Super Mario Brothers. We did not assist them in any way except by providing the exact same instruction manual we used back then. Many of them did not read it and the few that did stopped after the first page which did not cover any of the game mechanics.

We watched the replay videos of how the gamers performed and saw that many did not understand simple concepts like bottomless pits. Around 70 percent died to the first Goomba. Another 50 percent died twice. Many thought the coins were enemies and tried to avoid them. Also, most of them did not use the run button. There were many other depressing things we noted but I can not remember them at the moment.

July 16, 2013 ·

Behind SMB3

Scan from Stars of Famicom Games book

Chris Covell posted images and translations of Stars of Famicom Games, a children’s book showing how Nintendo games were made, from start to finish. The book focused on the making of Super Mario Bros. 3, and includes shots of Miyamoto, developers and artists. He also posted scans from a book about Dragon Quest VI.

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