We never thought a video would be watched in numbers greater than a 32-bit integer (=2,147,483,647 views), but that was before we met PSY. “Gangnam Style” has been viewed so many times we have to upgrade!
Hover over the counter in PSY’s video to see a little math magic and stay tuned for bigger and bigger numbers on YouTube.
Earlier this year, Google’s Gmail service fixed itself before the engineers did. From the post-mortem blog post:
Users began seeing these errors on affected services at 11:02 a.m., and at that time our internal monitoring alerted Google’s Site Reliability Team. Engineers were still debugging 12 minutes later when the same system, having automatically cleared the original error, generated a new correct configuration at 11:14 a.m. and began sending it; errors subsided rapidly starting at this time.
Found this sifting through some old bookmarks, hat-tip to Kyle Neath.
We rescued two PDP-11/34 computers and their associated equipment from a storage unit in the Bronx and have been working on getting them running again. The computing system included multiple RK05 hard drives, two RL02 decpack drives, a TU11 tape drive and tons of media, including “digitized monkey brains“.
Unsurprisingly, the operating system is not y2k compliant.
Tim Harford takes a look at big data for the Financial Times and asks if we are we making a big mistake.
But the “big data” that interests many companies is what we might call “found data”, the digital exhaust of web searches, credit card payments and mobiles pinging the nearest phone mast. […] As our communication, leisure and commerce have moved to the internet and the internet has moved into our phones, our cars and even our glasses, life can be recorded and quantified in a way that would have been hard to imagine just a decade ago.
I think the main take-away is that there’s a need to be careful with the data and not jump to conclusions, just because you have a lot of data, doesn’t mean it’s good. I also think it’s important for these companies to allow us, as consumers, to access our data in the same ways that they’re able to.
As a side-note, I came really close to not posting this link because of scuzzy clipboard hijack behaviour from FT. I copied the above text to use as a quote. Upon pasting the quote, they attached a wonderful message about the effort that journalism takes and to use the link to share instead. That’s exactly what I was doing, and despise the insinuation that I somehow disrespect the efforts of journalists by copying a paragraph of text.
Here’s a somewhat fluffy NYT Magazine piece from Daniel Engber, titled Who Made That Progress Bar? He credits it to an interface designer named Bob Stahl. I found this tidbit interesting:
Myers asked 48 fellow students to run searches on a computer database, with and without a progress bar for guidance. Then he had them rate their experience. Eighty-six percent said they liked the bars. “People didn’t mind so much if it was inaccurate,” Myers says. “They still preferred the progress bar to not having anything at all.”
It lets the user know there’s magic happening behind the curtain.
1×1.gif should have won a fucking Grammy. Or a Pulitzer. Or Most Improved, Third Grade Gym Class or something. It’s the most important achievement in computer science since the linked list. It’s not the future we deserved, but it’s the future we needed (until the box model fucked it all up).
All the things I’ve forgotten. Blink, deal with it.
I thoroughly enjoyed reading Tom Moertel’s tale of a great old-timey game-programming hack, it reminded me of my computer science days and assembly programming.
A long time ago, when I was a college undergrad, I spent some time working on computer video games. This was in the 8-bit PC era, so the gaming hardware was almost impossibly slow by today’s standards.
It might not surprise you, then, to learn that, back then, game programmers did all sorts of crazy things to make their games run at playable speeds. Crazy, crazy things.
This is a story about one of those things.
I’m more familiar with the America-centric history of networked computing, so I’m always fascinated to read about things that were happening in other parts of the world. Jeremy Rossman takes a look at France’s Minitel system and how it provided one of the first app stores.
In the early eighties the French government vaulted its country’s tech industry a decade ahead of the rest of the world by introducing a computer terminal called the Minitel. Rolled out as a beta product in 1980 and launched to the French public in 1983, every household with a landline subscription was eligible for a free Minitel. Its killer launch app was a digital version of the yellow pages — to encourage adoption the government cancelled the production of [the] paper [version].
Getting our hands on the source code of such a ground breaking engine is exciting. Upon release in 2004 Doom III set new visual and audio standards for real-time engines, the most notable being “Unified Lighting and Shadows”. For the first time the technology was allowing artists to express themselves on an hollywood scale.
Tell-all Telephone, just in case you were under the impression that it was fine to collect meta-data without any “personal data”.
Green party politician Malte Spitz sued to have German telecoms giant Deutsche Telekom hand over six months of his phone data. We combined this geolocation data with information relating to his life as a politician, such as Twitter feeds, blog entries and websites, all of which is all freely available on the internet. By pushing the play button, you will set off on a trip through Malte Spitz’s life.